The Stinger is AWG’s main weapon. It has a metal body and composite stock and weighs in at 5.5 lbs. (We also have a smaller gun for younger players, the XM7 Skinny, which we use only in our Young Guns party package)
How to use the MP5
When you pull the trigger, you fire a pulse of invisible infrared light at your opponent (this is the same light that your TV remote control uses to communicate with your TV). Your aim point should be the head sensors that sit on a velcro band running around each players’ head (see the video above). If the sensors on your opponent’s head detect the light emitted by your gun, you score a hit. When that happens, your opponent’s sensors flash, so you have visual feedback of a successful hit, and your gun will say, “Good hit!”
We see some players, particularly kids, simply point the gun in the general direction of their opponents and start pulling the trigger — AKA “spray and pray”. Unless you’re Rambo, though, it’s better to aim the gun before firing. Our guns use red-dot sights, also referred to as reflex sights. When you look through the sight, you see a red dot, which is your aim point. Put the dot on your target (a head sensor on someone from the other team) and pull the trigger. Then chuckle to yourself as that person starts a slow, sad walk to a respawn box.
The guns have 15-shot clips and, when you’re out of ammo, you need to reload. Luckily, that’s easy: just hit the red button on the side of the gun — and don’t worry about running out of clips; you have an unlimited supply of them. The bad news is that reloading takes 4 sec., so if you’re in a firefight and you run out of ammo, you’re probably toast. To avoid that, make sure to reload whenever you get a chance.
When you get hit enough times, you’re “dead”. In most of our games, though, you’re not out of the game — you can get back into the game by finding a respawn box and pressing the button on it, which will reactivate you. Then you track down the person that shot you and blast them into oblivion. (In a few of our games, like Hunger Games, there is no respawning — when you die, you’re out of the game)
Tactical laser tag is mission-based, and we use props as objectives and to enhance the game play. Watch this video to see a few of the props we use.